How Knights Shine on a Chess Board

Knights are special pieces in chess. Their abilities far outweigh what queens could do. However, they remain lower than queens though at times they can out smart them. Here are some rules that govern knights in chess.

Two knights are issued each player in the beginning. Initially, they are placed on the chess board using the following coordinates: on B-1 and G-1 for white knights, and B-8 and G-8 for black knights. Unlike other major and minor pieces placed at the back rows at the start of a game, knights do not need pawns in front of them taken out of the way before they can get to the center of the board. They can jump over or bypass any piece, ally or enemy.

Knights can also check and capture pieces though blocked in their paths by other pieces. Thus, knights have the extraordinary ability to check or capture major pieces (king, queen, or rook) even when they remain in the safety of a crowd of pawns and officials in a beginning formation. Knights also can easily escape capture by simply jumping over pieces. It's no use trapping knights unless we make sure that every square they are supposed to land on is occupied or checked.

Knights equal bishops in strategy value. This means that in the successful execution of a strategy, knights and bishops equal in strength and worth. Hence, in a give and take capture sequence, we may comfortably exchange our knight with an enemy bishop, and vice versa. With skill we may also often take 2 rooks with a single check and earn lots of strategy value from that.

When we want powerful double checks we may opt for knights in chess. They are diabolic when it comes to checking several pieces at a time. They stay out of the way of bishops, rooks, and the enemy queen and thus avoid being easily counter checked. However, they operate at close to mid-range. They cannot operate from afar. Just getting to the other side of the board sometimes takes them 3 to 4 moves. They may be able to escape easily but not very far. Even the enemy king can easily catch up with them.

Two ally knights can easily support each other; hence, together they can work out a good offensive or defensive move and often last long in a game. Knights in chess are always handy and help us do difficult tasks that only pieces with such unique abilities can perform with ease.